Killed by microsoft sam voice
I like the joke, great joke in my opinion, but if you're going to use those voices you really need to get to the point faster.
Now that i think about it, everything was great except for the voices. The voices and dialog were so bad it kind of over shadowed everything good about this.
If i were you I would try to delete this and rerecord the voices and then you'll really have something.
The first time i watched this movie i saw the clock and instantly closed the movie and gave it a zero, but now i've come back and actually watched the whole thing and i think you did a great job.
The style isn't original but it is very, very, well done, and the clock stuff has been beaten into the ground a long time before this was even submitted, thus making this only mildly entertaining.
Someone give this man a TV show. My hat goes off to you good sir.
Its put together really nicely. I think it looks good, sounds great, nice interface, you got achievements and stuff. Yet for me the game is not much fun. Yes i am stubborn and I will force my way through a game, but i wouldn't say I enjoyed it. I think it would be nice if the game itself gave me some incentive to completed and not just my own stubborness.
What can I say? There is a carrot at the end of the stick. Endure it. I dare to say its worth it. Keep on pushing.
And well, it is a hard nut to crack - I know. That's probably because I've been born in 1984 year, so most of the adventure games of my childhood was '90s adventure games that you spent months to finish. They were damn hard. And in era without internet , if you got stuck - you got stuck. End of story. So you rage quite, but then you came back for more. Till one day you've seen the end credits and was the "cool kid" around. Because you did it. Those games and era influenced me greatly. So my adventure game follows the steps of those I admired when I was a kid.
Thank you for your review and stubborness Star :) I am actually very greatful
You posted this in the Developers forum so i'll give Dev feed back.
-Dude walks backwards when moving in the other direction
-If you come in contact with anything you gain the ability to jump. (Sides of the ground, eyeball shots)
-On screen instructions to explain whats going on would be nice. I'm not sure if i played the same lvl over or died or advanced. Not sure what happened at the boss fight. I made it to the credits but i'm not sure if i won or died.
-The controls seemed to work ok
-The fact that the ground had a walkable area the was visually undefined made the first jump a leap of faith. Even if it is unintentional i found it interesting enough to continue.
In what other game makes you feel bad for winning... besides hentai quiz games?
After I heard this
I ran home and slapped my mother in mouth and told her how awesome your music is.
My hero... *drops to knees* I am not worthy.
This is great, this is too good! I love it so much. Going on my MP3 player. All hail the war!
Heh, thanks. That was recorded so long ago using some £10 pound microphone that you're meant to use with webcams.
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